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Uthana

Uthana is an AI platform with foundation models for human motion, generating controllable 3D character animation from text, video, or poses. It is built for game developers, animators, studios, and film.

Uthana screenshot

Description

Uthana is an AI platform built on foundation models for human motion, letting users generate motion on any character from prompt to production. Its models are designed for games, animation, film, robotics, and simulations, delivering biomechanically valid, anatomically sound motion with millisecond latency and scalable deployment.

The platform supports several ways to create motion: turn text prompts into realistic, controllable human motion, upload 2D videos to generate 3D motion files, blend multiple motions with keyframe control, create perfect looping sequences, and control or record characters in real time using a mouse, keyboard, or gamepad. Generated motion is instantly applied to any character format, skeleton, or engine, and characters can be auto-rigged in under 30 seconds. Uthana provides over 100,000 studio-quality motion assets.

Uthana's proprietary IK retargeting works with any rig regardless of skeleton structure, and it integrates with engines and digital content creation tools, including Blender and Maya plugins, via a GraphQL API and SDKs. Enterprise offerings add data siloing, custom model training, dedicated GPUs, and priority support.

Pricing includes a free tier with unlimited motion generation and limited monthly download seconds, plus pay-as-you-go per-generation pricing for text-to-motion, video-to-motion, retargeting, auto-rigging, and character generation.

Uthana's Core Features

  • Foundation models for human motion generation

  • Text-to-motion for controllable human movement

  • Video-to-motion that turns 2D video into 3D motion files

  • Motion blending and looping with keyframe control

  • Real-time character control via mouse, keyboard, or gamepad

  • Auto-rigging in under 30 seconds

  • IK retargeting for any rig, skeleton, or engine

  • GraphQL API, SDKs, and Blender and Maya plugins

How to use Uthana?

  1. Choose an input: Start from a text prompt, a 2D video, poses, or constraints.

  2. Generate motion: Create realistic, controllable human motion with the models.

  3. Refine: Blend multiple motions, add keyframes, or create looping sequences.

  4. Apply to a character: Retarget the motion to any rig, skeleton, or engine, auto-rigging if needed.

  5. Integrate or export: Use the API, SDKs, or Blender and Maya plugins in your pipeline.

Uthana's Use Cases

  • Game character animation
  • Animation production
  • Video-to-3D motion
  • Real-time character control
  • Studio motion pipelines

FAQ from Uthana

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